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Loosely based on the challenge which was initially posted by Hotchpot, but following varied rules as worked out by anjelstar.
Gabe O'Mackey, who is a lonely farmer in Desiderata Valley, is the farmer. He already has a house and a farm and was very reluctant to leave it, so I have built on the extras. He gets some extra land too, to increase the farm... I used the Lot Adjuster for this.
Rules specify it should have altogether:
I'm not creating the Sims for the challenge, but will use eligible Sims from Arodrya. There are plenty of single Sims out there...let them apply!
The contestants must be Sims Gabe hasn't met, adult females, human, and temporarily unemployed so as to avoid problems with carpools.
Also record the skill points for each at the start.
Juliette Capp, bored with her life, one of the contestants for the Farmer Wants a Wife contest.
See who the Farmer is most compatible with. At the start of day 1, Farmer should do two chats and a "Check Sim Out" with each contestant Sim.
This is what Anjelstar calls the "First Impression Clause". Chemistry matters! If a Sim has more chemistry, the farmer is more strongly attracted to her, no?
1 bolt = 5 points,
2 bolts = 10 points ...
but instead of 3 bolts only being 15 points, it will be 20 points!
At 6 PM (or whenever your Farmer has done two chats and a "Check Sim Out" with each contestant Sim), one lady must go!
Add each contestant's relationship score (from the Farmer's point of view) PLUS five points for each lightning bolt.
The person with the lowest score leaves. 6 contestants remain.
In the morning, all the contestants should be instructed to Tend the garden and
the orchard. They are told only once. If they walk away, that's it.
In the afternoon, all contestants go fishing, at the same time, in the
pond. They are told only once. If they walk away, that's it.
Whoever has the most fish by 6 PM cannot be eliminated.
Relationship score (from the Farmer's point of view)
PLUS 10 points for each lightning bolt
PLUS 5 points for each boot caught
PLUS 10 points for each fish caught.
The person with the lowest score leaves. 5 contestants remain.
Just as Day Two, the contestant Sims must tend the garden and orchard.
After that, make sure that
everyone's needs are at about the same level, and tell each contestant Sim to study
Cooking. If they will not, that is up to them. They are only told ONCE.
During this day, the Farmer should do one share interests and one gossip with each
contestant.
Relationship score
PLUS 5 points for each Cooking point
PLUS 10 points for each lightning bolt
PLUS 10 points if the Farmer has a Crush
PLUS 20 points if the Farmer sees them as Best Friends.
The person with the lowest score goes home. 4 contestants remain.
In the morning, the contestants study cleaning, as for cooking above.
In the afternoon, the Farmer should form a casual group with all the remaining Sims and go on a group dinner date.
Relationship score
PLUS 5 points for each Cooking Point
PLUS 10 points for a crush
PLUS 20 points for Best Friends
PLUS 10 points per lightning bolt
The person with the lowest score goes home. 3 contestants remain.
All contestant Sims sit down at their own chessboard, until 6 PM or until they all get up and leave.
Get everyone's needs level up to about the same place and have them all go out for a group date-this time dancing!
Relationship score
PLUS 5 points for each Logic Point
PLUS 10 points for a crush
PLUS 20 points for Best Friends
PLUS 10 points per lightning bolt
PLUS, if the Farmer is in love with any contestant Sim, they get 50 extra points.
The person with the lowest score goes home. 2 contestants remain.
The Farmer goes on a Private Date/Outing SEPARATELY with each of the two remaining
contestant Sims.
On the date attempt flirting and kissing.
A kiss is 30 points.
A makeout is 50.
A woohoo is 100.
If the farmer rejects a proposal of any of these, you will subtract 10 points from the final score.
Farmer's Relationship score
PLUS Contestant's relationship score
Add up all the skillpoints your contestant Sim has gleaned: 10 points per point
PLUS 10 points for each lightning bolt.
PLUS 10 points for a crush
PLUS 20 points for Best Friends
PLUS 50 points for in Love
PLUS for any badges gained:
Bronze Badge = 5 points
Silver Badge = 10 pointsGold Badge = 15 points
PLUS the score for the FInal Date
Hazard Pay - if any Contestant is struck by lightening or gets electrocuted (and survives!) she gets an extra 25 points. Thanks to Captain Chaotica for this idea. (Because severe accidents are very good for the ratings, and this is, after all, a Network show. (But catching 'flu does not count.)
Contestants who did not win will be paid for their appearance in the show with §20K and returned to the Families Bin, from whence they may return to their old lives. The Farmer also receives a §20K wedding present from the production company, since we used his existing farm.